UVI Engine related classes and functions. More...
Classes | |
class | AuxEffect |
an Auxilliary Bus Container for multiple InsertEffect More... | |
class | BusRouter |
a BusRouter Structrure that hold the aux send level as well as the pre/post flag More... | |
class | ControlSignalSource |
a Modulation source More... | |
class | Element |
Common Elements base class. More... | |
class | EventProcessor |
an Event processor. More... | |
class | InsertEffect |
an Insert FX Generic structrure that define an insert FX More... | |
class | Keygroup |
A range of keys and velocities. More... | |
class | Layer |
A layer of sounds. More... | |
class | Oscillator |
The Synthesis primitive. More... | |
class | Part |
A Part. More... | |
class | Program |
A Patch that represent an monotimbral instrument. More... | |
class | SampledReverb |
SampledReverb. More... | |
class | SignalConnection |
a Connection definition for a modulation More... | |
class | Synth |
The Master Element in the synthesis tree. More... | |
Functions | |
string | getLocation (string location) |
Variables | |
ScriptProcessor & | this |
This EventProcessor. More... | |
function | findLayer (name) |
return the layer id given the layer display name. More... | |
UVI Engine related classes and functions.
string getLocation | ( | string | location) |
function findLayer | ( | name | ) |
ScriptProcessor& this |
This EventProcessor.
can be used as a starting point to navigate through the Engine hierarchy.