|
|
number | alpha |
| | transparency value between 0.0 and 1.0
|
| |
|
string | backgroundColourOff |
| | background colour Off: colour string that defines the desired colour. It can be either a named colour like "blue" or "red" or an hexadecimal string in RGB ("#FF00CC") or ARGB ("#3C00FECD") format
|
| |
|
string | backgroundColourOn |
| | background colour On: colour string that defines the desired colour. It can be either a named colour like "blue" or "red" or an hexadecimal string in RGB ("#FF00CC") or ARGB ("#3C00FECD") format
|
| |
|
table | bounds |
| | widget bounding rect {x,y,width,height}
|
| |
|
function | changed |
| | callback function used by child widgets to be notified of changes
|
| |
|
string | displayName |
| | widget display name
|
| |
|
bool | enabled |
| | boolean flag to enable / disable the widget
|
| |
|
bool | exported |
| | default: false, set it to true to export this parameter as an automatable parameter.
|
| |
|
string | font |
| | path to TrueType font
|
| |
|
number | fontSize |
| | font size
|
| |
|
int | height |
| | widget height in pixels
|
| |
|
bool | interceptsMouseClicks |
| | boolean flag to toggle mouse handling on widget
|
| |
|
Mapper::Type | mapper |
| | Mapper type, default is Mapper.Linear.
|
| |
|
string | name |
| | widget name
|
| |
|
string | normalImage |
| | image path for normal buttonState
|
| |
|
string | overImage |
| | image path for over buttonState
|
| |
|
string | overPressedImage |
| | image path for over and pressed buttonState
|
| |
|
int | paramId |
| | parameter id
|
| |
|
bool | persistent |
| | flag to tell if the widget values should be serialized when saving. True by default. Persistent widgets will call their changed function on reload
|
| |
|
table | position |
| | widget position {x,y}
|
| |
|
string | pressedImage |
| | image path for pressed buttonState
|
| |
|
bool | showLabel |
| | show widgets label if any
|
| |
|
table | size |
| | widget size {width, height}
|
| |
|
string | textColourOff |
| | textColour Off: colour string that defines the desired colour. It can be either a named colour like "blue" or "red" or an hexadecimal string in RGB ("#FF00CC") or ARGB ("#3C00FECD") format
|
| |
|
string | textColourOn |
| | textColour On: colour string that defines the desired colour. It can be either a named colour like "blue" or "red" or an hexadecimal string in RGB ("#FF00CC") or ARGB ("#3C00FECD") format
|
| |
|
string | tooltip |
| | widget tooltip, default is name
|
| |
|
bool | triggeredOnMouseDown |
| | Sets whether the button click should happen when the mouse is pressed or released. By default the button is only considered to have been clicked when the mouse is released.
|
| |
|
Unit::Type | unit |
| | Unit type, default is Unit.Generic.
|
| |
|
bool | value |
| | the button's state
|
| |
|
bool | visible |
| | boolean flag to toggle widget visibility
|
| |
|
int | width |
| | widget width in pixels
|
| |
|
int | x |
| | x position in pixels
|
| |
|
int | y |
| | y position in pixels
|
| |
2 states boolean button.
creates a stateful on/off button widget on the user inteface.
b.changed = function(self, mods)
print("button changed state:", self.value, mods.altDown)
end
- Examples:
- legato.lua.