Rotation is the foundation of Dual Delay X. Thanks to its matrix, it allows the creation of spinning stereo and reflection effects.
You can easily set a simple spin by monoing the input and adding a small angle to the rotation. You can also easily deepen the stereo field with offsets, unsync, and a wide angle range. You can create a wide variety of ping-pong style delays by setting « Rotation » into « Reflection » and setting an input angle.
TIP : If you set a very short delay time (< 30ms) with a quite long feedback, you will create a kind of Comb Filter, and the Rotation angle and the time offset will control inharmonicity in the Comb.